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Microsoft introduces DeLorean to cut gaming lag

A new technology named DeLorean has been introduced by Microsoft in order to improve cloud-gaming capabilities to reduce gaming lag.

It is expected that the migration technology would reduce the lag to some extent. Microsoft researchers are also experimenting with new methods for guessing the gamers next move. The experimental technology DeLorean is called a "speculative execution system" by the researchers.

The reduction of lags on cloud-gaming means that users will get same experience of playing locally as streamed games from the server faces lags.

Microsoft said in a statement: "We demonstrated DeLorean on Doom 3, a twitch-based first shooter, and Fable 3, an action role-playing game because they belong to popular game genres with demanding response times."

According to Microsoft, the lag will be reduced to some extent and the gamers can notice a lag of 60 milliseconds while playing multiplayer games and as the latency rises to 100 milliseconds and more the gamers start losing interest. There is also a 75 decrease in user engagement when the latency jumps between 150 to 250 milliseconds.

The DeLorean technology analyses the system of players and predicts the possible movements. All the possible gaming data is then sent by the servers to the players console so that there is a reduction in the lag. The technology requires large amounts of data to be sent and uses a video encoding system for compression.

The technology is currently in the experimental stage and it is capable of reducing up to 250 milliseconds of latency in cloud-based games.